Course curriculum

  • 1

    Basic Combat Techniques

    • Important Warning & Disclaimer

    • Welcome to this basics course

    • Principle over technique - even in techniques!

  • 2

    Evasion & entry

    • Introduction

    • Head Movement

    • Foot Movement

    • Collecting the Opponent

    • Don't chase the contact

    • They move, I arrive first

    • They retreat, but the distance is too far

    • PARTNER DRILL - Fixed step evasion

    • PARTNER DRILL - Moving step evasion

  • 3

    Checking & Blocking

    • Introduction

    • Body fuels your Block

    • Check with an angle

    • Collecting from your check

    • PARTNER DRILL - Checking a push

  • 4

    Working with Range

    • Introduction - Getting close

    • Getting & Staying Close

    • How being close unbalances the opponent

    • If they 'break away' - don't chase

    • PARTNER DRILL 1 - Head tap and enter

    • PARTNER DRILL 2 - Facing the wall then enter

  • 5

    Striking (DaShou)

    • Introduction

    • The 3 pillars of striking

    • The appropriate weapons

    • "Move like a Turning Wheel"

    • Avoiding "Stand & Bang" tactics

    • Transfering force

    • Overview of Arm Weapons

    • Overview of Leg weapons

    • Losing individual 'technique' focus

  • 6

    Throwing and Taking down (Shuai Jiao)

    • Introduction

    • Safety first - Falling and contacting the ground

    • How to be thrown

    • The importance of 'release' in Tai Chi Take Downs

    • The importance of Balancing Rooting & Lightness

    • The 3 pillars of Throwing and taking down

    • Tui Shou for 'hand fighting' and creating entry

    • Unbalancing for opportunity

    • Leading & reversing

    • Floating and sinking

    • Turning like a wheel

    • Categories of Takedown

    • PARTNER DRILL - Chest push take downs

    • PARTNER DRILL - soft take downs sparring play

  • 7

    Locking & Seizing (Chin-nah)

    • Introduction

    • The two faces of Chinna, Wedding Techniques & Joint Destruction

    • The roles of the joint

    • Lock the person not the joint

    • 'Leading' into locks, rather than chasing locks

    • Linear Lock & Spiral Locks

    • Destroying joints - 100% Then Bang

    • Locking & seizing to strike

    • Multiple planes of Crossing create the best locks

    • Powering Locks with the 8 powers

    • PARTNER DRILL 1 - Lock and escape game

  • 8

    Distraction Techniques

    • Introduction

    • Capturing the Eyes

    • High Low Enter

    • Changing skill

    • Folding skill

    • Mountain Skill - Presenting solidity to attack elsewhere

    • Water Skill - The Expectation of solidity